I've upped the default screen res to 1024x768. 800x600 isn't as feasible as it used to be when I started dev on the game, and even 1024x768 is pretty small by modern standards. No art assets have been redone, but that may come in time. The screens do look a lot mor spacious, especially the text-heavy ones during character creation.
Here's some screenshots.
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In the Gatehouse at 800x600 |
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In the arena at 1024x768 |
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Class selection at 800x600 |
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Class selection at 1024x768 |
Next task is to package up and release 0.912, drawing a line under the last six months of tinkering. Time is limited, and I'd like to do a bit more regression testing this time, so I guess it'll be out in a week or two.