Features
- Paladin class abilities: Protect, Combat Command, Shield Block, Consecration
- Priest class abilities: Empowered Healing, Sanctify, Patience, Shed Blights,
Pray For Miracle, Martyr
- Ranger class abilities: Select Favoured Enemy, Guard Duty
- Samurai class abilties: Sword Master
Other
- Refactoring action point regen to be consistent with other resources
- Resting sleep condition always identified and not an affliction
- Added missing game time turn increment during combat
- Added "as per spell effect" target type for spell effects
- Redesigned the PC widget, so as to fit in a "stance" combo box
- Implemented stances in combat: Snakespeed, Act early, Act late, Patience
New PC widget, out of combat... |
... and in combat |