Wednesday, October 16, 2019

Q4 Back In Action

Following a pause in Q3 to attend to another hobby project, I am back in the Maze.

Starting slow by filling in some long missing art assets. The current arc is still immersion but I have yet to see where they goes.

Wednesday, June 19, 2019

Raycaster June

Couple of tweaks to the ray caster.

 - Crusader Engine: tiled "high ceiling" sky texture, scrolling textures, wall height

Have also been migrating to a new PC dev environment. Nothing too fancy, but a big upgrade from the last system that was 9yo.

Here are some screenshots: