Version 0.905 is up on SourceForge.
The UI refresh is not complete, but things already look a bit better.
---------------------------------------
v0.905 (28 February 2012)
---------------------------------------
Features:
- UI Refresh, part 1
Other
3482612: Sohei "Short Spear" kit bug
3482613: Idenfity spell not working
3483469: Crash while saving
3483079: NPX selling items to Ideaus
3484570: Hero class missing Melee Master modifier
3484571: Remove Curse spell always fizzles
3484572: Spell selection widget not updating casting cost
3484609: Many foes have insufficient magic points
A party-based, first-person, fantasy CRPG with phased combat, class-based character progression, and programmer-art. I called it "old school" until the term got trendy. It started inspired by Wizardry VII and the lack of a free open source alternative. Today we are living in the indie revolution and there are far more influences, but the game still clearly shows its Wizardry lineage. It's playable end to end, but there is a lot more to do before it's done. This blog tracks that work.
Tuesday, February 28, 2012
Friday, February 17, 2012
UI Refresh Progess
I'm been tinkering away at making the game look prettier. All the renderers are done (the easy bit), various background screens are in the works (the hard bit). A new font is in place (Monaco).
I think I'm going to aim for a monthly release cycle, so wherever it gets to at the end of Feb I'll drop onto SourceForge.
Some screen shots of the work in progress:
I think I'm going to aim for a monthly release cycle, so wherever it gets to at the end of Feb I'll drop onto SourceForge.
Some screen shots of the work in progress:
The main menu |
The player character widget |
Item details dialog |
Friday, February 3, 2012
Documentation Has Moved
The MediaWiki from SourceForge was pretty crap, so I've moved the documentation to Google Sites.
You can find it here:
You can find it here:
Alas, it is no less sparse than it was. But hopefully quicker to access and maintain.
Thursday, February 2, 2012
A Busy January
Jan 2012 turned out to have the most downloads since the initial release. And not even any from Poland.
We're still not exactly breaking any speed limits here, but it's a start. Thanks to anyone who downloaded; your feedback is always welcome on this blog, the SourceForge forums or my email inbox.
We're still not exactly breaking any speed limits here, but it's a start. Thanks to anyone who downloaded; your feedback is always welcome on this blog, the SourceForge forums or my email inbox.
Windows downloads |
Wednesday, February 1, 2012
Comment located in the source code
InventoryDisplayWidget.java:
// this whole fucking thing is such a fucking hack. fucking ui programming horseshit
No idea when I wrote that, it must have been at least four years ago. But it certainly is some ugly code!
// this whole fucking thing is such a fucking hack. fucking ui programming horseshit
No idea when I wrote that, it must have been at least four years ago. But it certainly is some ugly code!
Subscribe to:
Posts (Atom)