Get it over at SourceForge, as usual.
It's pretty rough around the edges, but I'm in the middle of a multi-year feature-packing mission. Time later for stability! :)
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v0.915 (23 June 2014)
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Features
- Redesigned Resting as a more interesting encounter
- Introduced supplies as a party resource, consumed while resting
- New consumable items are automatically converted to party gold or supplies
- Added progress bar to load game screen
- Added Journals: Logbook, NPCs, Zones and Quests
- DIYLabels support drawing both an icon and a text string
- Defined Affliction conditions as Curse, Disease or Poison
- Hostile Affliction conditions begin unidentified
- Conditions can repeatedly inflict spell effects
- Unlockable character races
- Added Gnome race, unlocked on talking to Mnesus
- Foes now reliant on their inventory, spellbooks and natural weapons
Other
#101 Lost spellpicks on level up
#104 Crash after changing class
#105 Crash in regenResources
#108 Vendor inventories unusable
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