Thursday, June 16, 2011

Todo's Remaining

With the balanced character classes in the depot, the following TODOs remain before a v9.1 release:

  • data: sort out character class balancing, abilities, resistances.
  • data: sort out NPC inventories.These need a quick look in the default campaign.
  • data: RESISTANCES: Resistances of foes.These need a look in the default campaign.
  • data: mind read results from all NPC. Needs implementation in the default campaign.
  • data: more craft recipe. Ideas?
  • code: make weapons depend on disciplines instead of class, flesh out disciplines. Chivalry, Kendo and Martial Arts already exist. This will end up being more similar to the 4th Ed d20 weapon proficiency feats.
  • The starting dungeon may be too long and confusing. Three exits may be too much, especially when two of them dump the player in the middle of the forest rather than near the path to the city.
  • The starting dungeon needs more loot that can be easily found. I'd like the player to have a decent selection of items by the time he gets to Ichiba.

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