Sunday, December 1, 2013

v0.912 released

As usual, you can head over to SourceForge to get it.

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v0.912 (1 December 2013)
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Features
 - Refactored Foe and PlayerCharacter to share common data model
 - Added a proper Inventory class, for use by PCs and foes alike
 - Added suggested names per race+gender to character creation
 - Added alignment, font and text colour properties to text areas
 - Redesigned the character creation wizard
 - Refactored starting kits into a first class data item
 - Detailed names and flavour text for class starting kits
 - Improved searching by name on spell display widget
 - Swapped available spellbooks of Sorcerer and Magician
 - Swapped available spellbooks of Priest and Adept
 - Swapped available spellbooks of Witch and Cultist
 - Added font size config property
 - Increased default screen resolution to 1024x768

Other
#53 Display class changing requirements in UI
#54 Monster counting bug
#57 Cannot edit some modifiers on level up
#58 Chivalry never practised
#59 Combat modifiers not practised
#60 Kepnasha encountered in COC
#61 List things affecting a modifier
#64 Spellbooks to indicate which magic school they belong to
#65 Many spellbooks have "to equip" requirements
#68 Examine balance of combat modifier practise
#70 Steal modifier does not practise
#71 Critical hit modifiers do not practise
#72 Powercast not practising
#73 Golden apples and Magic Nectar crash the game
#74 Theft spell hangs the game
#75 NPC speech detection is case sensitive
#76 Spell level limits to not work
#77 Cure poison spell crashes the game
#78 Sporadic crash opening waterfront villa chest
#80 Chamois Skirt has "reserved15 +1" modifier

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